Should scale pretty well to hundreds, only key state changes and clothes/messages/etc changes are synced when they happen, it uses dead-reckoning, client authoritative and it's pretty accurate/fast.
Add them. The graphics support many more. That's why it's low poly. Of course if it gets popular I will start reducing the NPC count. Now they're there otherwise there's no "rave party" feeling.
The Internet is not really "divided" BTW, roughly 99% of Hawai'i locals who know about this seem super pissed off. If you're gonna slopify Hawaiian music at the airport, why not just slopify the entire Hawai'i experience?
Yep. It's wild how most reporters just copy/paste these claims without even asking for references.
Like few of them looked at Meta's own stock earnings reports -- which they CAN'T bullshit about, or they might go to prison -- where it was clear that the Quest was hardly selling.
Grateful I got to tell the NYT what I've been ranting about for years:
“They glommed onto the term ‘metaverse’ without really understanding the concept,” Wagner James Au, author of “Making a Metaverse That Matters,” said in an interview. “Their efforts on their metaverse strategy seemed completely indifferent to what previous platforms had learned.”
"The US struck nearly 2,000 targets in the first 100 hours of the operation. That list was not generated on the fly but it was built months in advance. But managing, sequencing, and executing 2,000 targets simultaneously across multiple domains still requires algorithmic support that no human coordination chain can match unaided. More importantly: maintaining a database of 2,000+ target records and keeping every single one correctly classified is exactly the kind of task that gets delegated to automated systems..."
Last week’s new model was a version 2.0 update of Bytedance’s Seedance video generator. As always, one has the feeling that lies are travelling around the world twice before the truth has time to put its shoes on. So here I am for another debunk.
10 favorite products from the 90s and early 2000s, before pop-up ads, subscriptions and privacy issues became ubiquitous in our devices -- and our products still felt like they belonged to us.
"Here are a few theses: After 2.5 years of insane hype, there’s no evidence that current AI is making the design process faster. Good design comes from a broader process, not a one-off conversation – meaning the one-off chat paradigm is unlikely to generate good design for non-designers. AI architecture means it will continue to be worse at designs that are 'out of the training data' – the bold, the novel, designs with very tight constraints."
No one knows who he was, or what he was doing.
But his legacy remains hewn in the HR dock of Stonehenge.
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