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Taxi medallions aren't a thing in lots of cities that have taxis. All Uber did was outpace regulations in many cities.

Never thought I'd see "think of the children" as an excuse to requiring billionaires but HN will always find a way to surprise you.

Note this is cut to just before the model responds, so not a great way for people to judge the real-time feel of this.

The full video is on Twitter: https://x.com/Freerunnering/status/2065275403548168398

Plus a followup one where you see me type the question in and press enter (though that video is with Qwen 3.6, not Gemma 4) https://x.com/Freerunnering/status/2065354101878055038


Not sure you really need huggingface-cli to download anything if you're just using llama.cpp. You can pass `-hf ...` and it will download the models for you. Set `LLAMA_CACHE` to change where the downloads go:

  LLAMA_CACHE="models" ./llama-server \
    -hf unsloth/gemma-4-31B-it-GGUF:UD-Q4_K_XL \
    ...

Yes.

-hfd for the draft model.


Nice, was wondering if there was a flag for the draft as well.

Not knocking huggingface-cli, just find it's much easier for people to try out this stuff when they can just

  mise use --global github:ggml-org/llama.cpp
  LLAMA_CACHE="models" llama-server \
    -hf unsloth/gemma-4-26B-A4B-it-qat-GGUF:UD-Q4_K_XL \
    --host 0.0.0.0 \
    --port 11434 \
    ...

  —no-mmproj 
is also pretty useful if you're doing this just to try agentic coding and you're not processing images/voice. Stops it downloading the multimodal projector.

Mise has many backends. A lot comes from Aqua / asdf, but there's others like GitHub, npm, cargo, http, etc.

It's all fairly well documented here: https://mise.jdx.dev/dev-tools/backends/


Even has Linux aarch64 bottles!

I don't think that's a part of its goals at all.

As an application becomes more stateful it gets harder to keep that state aligned across the frontend and backend, especially if they're in different languages.

I've played a lot of games and other than quick save, can't think of any that have used the F-row.

MMORPGs and games that have many different mechanics might be more prone to it, versus first-person controlled games? In my experience its pretty common.

Most likely, I haven't played many MMOs. Having to go from WASD to the function row is pretty clumsy for me, especially when there's ~20 extra keys around WASD without having to move a hand.

Pretty much required in Eve Online.

Minecraft uses several. Different cameras, the console, etc.

YouTube does respond to it though?

sometimes you can have a youtube video that is paused, and you hit play/pause button thinking it will unpause it but for whatever reason that video seems to not be registering as being unpausable so OSX thinks there is nothing to unpause, so it opens itunes, it's one of the reasons apple was cited under geneva convention violations for unusual weaponry last year

Mainly want that button for pausing a video to play music or vice versa. Don’t love the logic (which will it play, or pause?) but maybe it’s about as good as it could be without more complexity like first press pauses background playback, second press begins foreground playback. (Could probably script that now that I say it, an easy Hammerspoon or something.)

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