Hm. Nowadays a lot of games look alike. They use some 3D-Engine and most of the work is in the 3D-modelling and writing some interesting scripts.
For modelling and scripting I think we're not far away. A lot of games just reused old historical stories or fiction and a lot of stories feel like cheap soap operas. As soon as an AI can separate the good from the bad scrips it'll be mostly done.
You overvalue the HN crowd (or undervalue the AI hype-machine) considering you're downvoted and GP is upvoted (Another gamedev here smiling at GP's comment).
Did you miss the sarcasm or has GTA6 become some sort of anomalous memetic agent that makes anyone who tries to work on it not be able to finish it regardless if it's human or AI?
someday we will have models that can resolve physics to such degree to predict the future with surgical accuracy and when someone says "maybe models will become advanced enough to create a whole other universe from scratch" you will be there saying "highly doubt it"
In case it all just comes from training data, "one shotting" a game would be more comparable to "git pull" and changing some assets than "generating code".
I'm not saying this is how it works, I'm trivializing LLMs with this statement, but when I see someone on linkedin excited about generating checkers and chess my first thought is "you could have done that with git pull for the past 20 years".
I had a similar experience in my undergrad software engineering course. One group literally took a JS facial recognition library and wrapped a halfway decent UI around it. That’s it, that was their entire project. But the grad student teaching the class and a lot of the other students were very impressed.
I did not say it was all luck. I said if any part of the outcome depends on luck, effort is meaningless when it come to the result. This is not to say that doing nothing is better, I am just being realistic.
I might have misunderstood as english is not my native language but the 100% doesn't sit right with me in the original sentence.
In general I feel people downplay the effects of luck by a lot. My thinking is that the effort is everything but meaningless, in fact it's probably the only thing you can control.
From a technology perspective LLMs are absolutely bonkers, blows my mind it works as well as it does.
From a programmer perspective, I'm starting to like it less and less. It's useful for sure, but doesn't really live up to the hype. In many ways it's the opposite, my bet is still that programmers will be in high demand in the not so distant future after all of this settles.
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